Learn the design thinking process, master Figma tools, create wireframes, apply visual design principles, and build interactive prototypes.
Course Contents
3 sections • 11 lectures
- What is UX and Why it Matters
- User Research Methods
- Personas and Journey Mapping
- Figma Interface Walkthrough
- Frames, Components, and Auto Layout
- Typography and Colour Styles
- Building a Design System
- Wireframing Best Practices
- Creating Interactive Prototypes
- Usability Testing
- Developer Handoff with Figma Inspect
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